Hallorn & the Tangles

Coldeven (III) 592 - Grasen & Hallorn

Scavenging in destroyed Grasen, the heroes meet 3 northern bandits: Padair, Doirin and Horas.


Padair
Doirin
Horas

After some negotiations, the trio guide them to Hallorn in the Bandit Kingdom of the TanglesThere they are rejoined by Father Selred who was trying to find them.


Gates of Hallorn

In Hallorn they encounter the sage Algorthas, the Earl's Frostgrave Cultists and Ruga, a ragged man who gives Alsten the opportunity to meet the elusive Lycan Brotherhood in the  nearby village of Erien. The heroes decide to first help Algorthas by investigating the secrets of Krelont Keep, Hallorn's citadel.



Frostgrave Cultists


In the dungeons of Krelont keep they find the Mad Marquis Querchard Qualtaine locked in a cell. He is victim of the Malgoth, a mysterious evil entity whose purpose or goals are unknown. Selred defeats the possessed Marquis, granting him the final rest he so badly yearns for.

The Mad Marquis

Leaving Hallorn, they proceed to Erien to meet Krevil Mawr (and his pet wolf Curr), second only to Cruben Blackwolf in the Lycan Brotherhood. Krevil secretly hopes the heroes will kill Cruben so he can take over the pack. Everyone ends up dying in this botched plan, except the Fenris Wolf and Sharyl who kills Cruben in-extremis.

Krevil Mawr & Curr

RIP ...

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